This is a short list of bugs of which I'm aware:
- Constraints not effected on propagated objects.
- If object A is constrained to point at object B, and then
A is propagated to a keyframe in which B has moved, A's
orientation will not be altered. Once I get a second, I'll
find some appropriate way to fix this...
- Constraints not enforced on interpolated frames.
This is most easily seen in the
flying.mpg, on the animation
page. The constraints that bind an object normally are not
enforced when the object's position/orientation or scaling
is interpolated for tweened frames. May get fixed in a sceda
Last modified October 21, 1995
Denis McLaughlin < email@example.com >